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Frostpunk refugees
Frostpunk refugees




My first tech is drawing boards so I actually get a bit of a late start on research since I won't have 50 wood by the time the workshop finishes building, but not too long after. My initial start is to destroy all of the roads except the one that goes north towards the northernmost resource piles, put everyone on steel and start building a workshop below the northernmost set of resource piles as soon as I reach 5 steel. I do emergency shift and extended shift after child labor. I actually think Child labor first is better on this scenario since you start with kids being such a high percentage of your initial population. I have a different strategy I use for Extreme Refugees. "We've dealt with the other lords so far.

frostpunk refugees

Rumour has it that Lord Craven is with them the lord who ordered our ships to be shot at. "That leech has no right to enter our city! We've suffered enough because of him and his kind.Ĭaptain, one more group of lords is on the way. Rumour has it that Lord Craven is with them the lord who ordered our ships to be shot at.Ĭaptain, one more group of lords is on the way. There are three variations in the text, however their exact triggers are unknown:Ĭaptain, one more group of lords is on the way. This event will trigger as the third wave gets close. When the third wave approaches, this event will trigger.Ĭaptain, one more group of lords is marching in our direction. If you let them in, you'll have to deal with the unrest your decision causes, including handling rumours about their disease. You'll have the option to allow the sick lords in, or send them away to set up camp outside your city. When the second wave arrives, another arc will trigger. If you chose "Send them away" during "Lords in rags," this event will trigger as the second wave of lords approaches.Ĭaptain, one more group of lords is marching in our direction and it's most likely not the last. If you let the lords in, they will let you know about a scoutable location.Ĭaptain, the lords who arrived recently have told us about a Radio Mast they saw on the trail. I see: Hope falls (unlocks Lords Camp location)Ĭhoosing this option will trigger Dealing with the Neighbours (Arc).If you chose "Send them away" during "Lords in rags," this event will trigger.Ĭaptain, the lords who you ordered to leave have set up camp outside the city. "Thank you, kind people! We'd have been doomed if you hadn't let us in.Īfter this event, you'll also be presented with additional arcs: Class Conflict (Arc) and Old Habits (Arc). The lords, on the other hand, are rejoicing. Our people are not happy with their arrival. The starving lords have entered the city. If you let the lords in, you'll trigger another event named "Lords in rags" Let them in - I'll improve the food infrastructure: You will have 2 days to provide shelter for people and build Industrial Hothouses or Hunters' Hangars 3 total.Let them in - I'll see to everyone's needs: You will have 2 days to provide shelter for people and feed people.Send them away: The lords will set up camp outside the city.They beg us to let them in, but that would mean sharing our food supplies and finding them shelter. This event will trigger when the first wave of lords reaches your city.Ĭaptain, the lords have arrived. When they reach our city in a few hours, they'll have no choice but to beg us for help.

frostpunk refugees frostpunk refugees

They seem to be carrying no food supplies. There are many of them, but they look miserable. When the first wave of lords are a few hours outside your city, this event triggers.Ĭaptain, the lords are nearly here. Those leeches would do anything to get back at us, mark my words." "It's a trick to catch us off guard! The lords are cunning. Whatever their intentions, they have no means of attacking us. We must be ready to fight!"Īs the first wave of lords approaches your city, this event triggers.Ĭaptain, the approaching strangers are carrying no weapons. "We're going to die in this frozen hell if they force us to leave! Even if they let us stay, they'll turn us into their slaves. Our people are afraid that their worst fears are going to come true. We have to assume that the lords are coming. This event triggers shortly after Save Our People (Arc) concludes.Ĭaptain, the lookouts at the Beacon report a large group of strangers marching in our direction.






Frostpunk refugees